元宇宙与fil 元宇宙是哪个币

A. “元宇宙”火了,这玩意到底是啥

最近很多人问我,什么叫metaverse(元宇宙)。
是的,这个概念非常火。我说说我的理解和看法。很多人对这个概念感觉到神奇甚至困扰,最主要的原因是“元宇宙”这个翻译的问题。meta这个词根,可以翻译成“元”,可以翻译成“超”。但是,这两个翻译,适用于完全不同的场合。“元”这个翻译,通常用于讲述本质,比如meta-data,元数据。一个网页的代码中,最上面一段数据,就叫meta-data,是整个网页数据的简化和抽象,也就是“关于数据的数据”。“超”这个翻译,通常用于讲述延展,比如meta-physicis,超物理。也就是我们习惯说的“形而上学”。政治,意识形态,就是超越现实世界,超越物理的学问。meta-verse,不是关于宇宙的宇宙,而是超越现实的宇宙。所以,“超宇宙”,才是更准确的翻译。意思是,因为VR/AR/MR技术的发展,我们在现实的宇宙外,多出了一个虚拟的宇宙。虚拟宇宙“延展”了,或者说“超越”了现实的宇宙,这就“超宇宙”。而“元宇宙”这个翻译,在中文语境中,很容易被理解为,我们找到了“宇宙中的宇宙”,“真正的宇宙”,很容易误导人。但是,大家都已经把metaverse叫元宇宙了,我们下面还是以元宇宙来称呼它。元宇宙最大的推动者,是facebook。为什么?因为扎克伯格在几年前,就重仓了VR(虚拟现实)。所有的生命,都需要一个名字,然后才能承载周围人的注视和期待,茁壮成长。扎克伯格借用、并赐予了他看到的那个,基于VR的未来,“元宇宙”这个酷炫的名字后,这个未来立刻闪闪发光。但是,VR的缺陷并没有因为新名字,而加快被解决。从VR的现在走向元宇宙(比如黑客帝国,第二人生,头号玩家)的未来,还有很多路要走:
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1)感官的延展。今天我们所有能在互联网上传递的感官体验,虽然很丰富,但其实只有两种:视觉和听觉。这两种感官体验,是无法构成元宇宙的。我们还需要触觉,嗅觉和味觉。至少是触觉。触觉手套,或者全身触觉紧身衣,是元宇宙的基础设施。否则你很难获得所谓的真实体验。
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2)元宇宙经济学。元宇宙,想要变成现实,需要依靠大量大量的facebook之外的贡献者的加入。这些贡献者必须得到回报。所以元宇宙里,需要有一套自洽的经济学。大家如何交易?是否严格保护私有制?用单种货币,还是多种货币?有没有央行?元宇宙里的资产,是否可以和现实世界兑换?和人民币和美元之间,如何保持汇率稳定?
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3)元宇宙受谁监管?如果元宇宙是个经济体,它是否需要和世界上的各国建交?还是说他像南极一样,受国际条约的保护?在元宇宙里发现了纠纷,是否由联合国附属的机构出面解决?如果元宇宙是个游戏,不是经济体,那这个游戏,按照哪个国家的法律监管?这些问题非常复杂,尤其是关系到各国的监管限制。简单来说,元宇宙(现实宇宙+虚拟宇宙),可能确实是那个未来,但离我们还是非常遥远。这个遥远的程度,如果影响到“概念股”的涨跌了,那大家看到的一定只是自己想象中的元宇宙。

B. 元宇宙对应的基金有哪些

中证动漫游戏指数选取主营业务涉及动画、漫画、游戏等相关娱乐产业上市公司作为成分股,跟踪该指数的基金主要有华夏中证动漫游戏ETF(159869)、国证中证动漫游戏ETF(516010)、华泰柏瑞中证动漫游戏ETF(516770)。另外,中证传媒指数相关度也较高,跟踪该指数的基金有广发中证传媒ETF、鹏华中证传媒ETF、工银传媒指数A。

一、什么是元宇宙?
元宇宙(Metaverse)一词源于作家Neal Stephenson的科幻小说《雪崩》,描述了一个人们以虚拟形象在三维空间中与各种软件进行交互的世界。元宇宙是一个虚拟时空间的集合,由一系列的增强现实(AR)、虚拟现实(VR)和互联网(Internet)所组成。

二、是否应该买元宇宙对应的基金
投资者要投资元宇宙概念基金要考虑是否符合自身风险承受能力,另外也不要集中投资这一个赛道,需要均衡配置基金,从而降低一定的风险。

三、元宇宙的基金股票有很多,例如:


1、数码视讯(300079):公司超高清编解码技术、无损压缩技术、低延时公网传输、DRM及完整数据传输安全保护等技术可为元宇宙提供底层技术支持。


2、中青宝(300052):公司在游戏世界中对虚拟的现实世界进行经营管理从价值交互、内容承载、数据网络传输及沉浸式展示融合构建元宇宙。


3、宝通科技(300031):公司拥有全资子公司海南元宇宙科技有限公司,重点布局AR/VR/MR、机器人、传感器、新能源矿卡、高端装备等成长性产业相关领域业务。

C. 最近股票市场里元宇宙概念相对应的基金股有哪些

涉及元宇宙概念的股票有中青宝,天下秀、易尚展示等等非常多到股票。接下来我就给大家主要说几个具有代表性,涨幅比较大的几个股票。这一些关于元宇宙相关的公司,他们都会有一些共同点。首先就是在软件方面他们都会涉及到关于元宇宙的游戏或者说相关的数字资产方面。他们还会在硬件方面也有所涉猎,会涉及到关于ar、vr之类的这一些设备。因为这一些设备都是我们去体验元宇宙世界所必须要使用的东西。

一.中青宝

中青宝能够蹭上这一波元宇宙概念,主要的原因就是他在今年的9月6号他们的官方微信发送了一则消息,说他们公司所做的《酿酒大师》这款游戏就是属于元宇宙游戏。这个消息一经发出了,它的股价就直接一根直线往上冲,有了一个20厘米的涨停。在后续的几个交易日里面,还有连续的涨停几天的时间,就差不多要翻倍了。从他第1次上涨开始,现在已经翻了一两倍的幅度了。

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D. 元宇宙是什么,是不是骗人的,有没有未来

不是骗人的,有未来。

目前,关于“元宇宙”,比较认可的思想源头是美国数学家和计算机专家弗诺·文奇教授,在其1981年出版的小说《真名实姓》中,创造性地构思了一个通过脑机接口进入并获得感官体验的虚拟世界。

而该概念的正式提出者,则是美国科幻大师尼尔·斯蒂芬森。

斯蒂芬森升华了文奇教授的构思。1992年,在其著名小说《雪崩》中,他提出了关于元宇宙的雏形,一个平行于真实世界的赛博空间(Cyberspace),“戴上耳机和目镜,找到连接终端,就可以通过虚拟分身的方式进入由计算机模拟、与真实世界平行的虚拟空间”。

当前,各种研究报告、文章也纷纷提出了自己的见解。但不难发现,这两位科幻大师在上世纪提出的对元宇宙的见解仍然没有过时。

当前,在元宇宙掀起热潮的同时,也引发了一些争议。

有人提出元宇宙是一个伪命题,甚至有人认为元宇宙只不过是一场新的割韭菜资本骗局。其中苹果公司 CEO 库克关于元宇宙的发言就引起广泛关注。

库克近日在接受采访时候表示,“不要讲什么元宇宙,就是增强现实 (AR)”。

不过,库克这句话倒不是反对元宇宙,只是表明苹果公司不会随便乱用流行词。

其实,不仅仅是元宇宙,苹果公司对于新技术、新概念一直采取一种比较慎重的态度。如作为数字科技巨头,苹果公司对于区块链就一直比较“冷淡”。

这其实与苹果公司的重视实际应用的务实风格密切相关,不做到技术非常成熟一般不轻易说出来。

库克的话恰恰说明了苹果公司对于元宇宙未来场景的认可,只不过他认为这样的场景应该是通过AR技术来实现。

E. 央视警惕“元宇宙”新型骗局,关于“元宇宙”的骗局有哪些

有很多骗局,有很多区域链游戏,都是页面游戏,背后有特别严重产业链,在玩游戏的时候,需要将手里的钱转换成虚拟货币,平常会抽取抽成。

F. 什么是元宇宙概念

元宇宙(Metaverse)一词,诞生于1992年的科幻小说《雪崩》,小说描绘了一个庞大的虚拟现实世界,在这里,人们用数字化身来控制,并相互竞争以提高自己的地位,到现在看来,描述的还是超前的未来世界。

2021年,3月,元宇宙概念第一股罗布乐思(Roblox)在美国纽约证券交易所正式上市;5月,Facebook表示将在5年内转型成一家元宇宙公司;8月,字节跳动斥巨资收购VR创业公司Pico……,元宇宙无疑成为了科技领域最火爆的概念之一。

准确地说,元宇宙不是一个新的概念,它更像是一个经典概念的重生,是在扩展现实(XR)、区块链、云计算、数字孪生等新技术下的概念具化。

相关产业

从企业来看,元宇宙仍处于行业发展的初级阶段,无论是底层技术还是应用场景,与未来的成熟形态相比仍有较大差距,但这也意味着元宇宙相关产业可拓展的空间巨大。

因此,拥有多重优势的数字科技巨头想要守住市场,数字科技领域初创企业要获得弯道超车的机会,就必须提前布局,甚至加码元宇宙赛道。

G. “元宇宙”的概念火了,你看好“元宇宙”概念股吗

我非常看好元宇宙,我觉得元宇宙可能是以后新的发展方向。

元宇宙的概念最早来自于区块链领域,同时也被当成各种虚拟货币来炒作。虽然很多人不相信虚拟货币,甚至觉得元宇宙只不过是大家利用资本来炒作的工具。但元宇宙本身就有着非常大的发展潜力,也非常适合年轻人。我觉得随着年轻人逐渐成为社会的中流砥柱,元宇宙的概念会深入人心。

一、元宇宙的概念异常火爆。

元宇宙的概念目前基本上在虚拟货币市场和投资圈内比较火,在整个虚拟货币市场,元宇宙概念中的AXS币再等等两个月的时间暴涨200倍。在投资圈里,多家知名机构选择投资元宇宙概念。元宇宙可以被理解为互联网2.0版,我觉得会有越来越多的人加入到元宇宙当中。

H. 什么是元宇宙概念

其说法是源于一部科幻小说《雪崩》,看过网络小说的人大概都知道虚拟现实这个东西,其实就像是在小说里戴上头盔就可以进入到虚拟世界一样,这个就好比我们经常玩的4D、5D游戏一样,但元宇宙概念是将这类型的体验更加的极限和现实化,有点类似于VR智慧场景,既是现实又是虚拟,元宇宙概念也是近年来新兴的一个科技行业。想了解元宇宙概念的话可以去“商业新知”看看,里面有不少产业新知和数据报告。

I. pi币和元宇宙有关系吗

没关系。
元宇宙(Metaverse)是一个虚拟时空间的集合,由一系列的增强现实(AR)、虚拟现实(VR)和互联网(Internet)所组成。表示“超越宇宙”的概念:一个平行于现实世界运行的虚拟空间。
【拓展资料】
Pi币的全称为pioneers。它是一种加密虚拟货币,和比特币一样,属于数字虚拟货币。
Pi币是由美国斯坦福大学所创立,是一个区块链项目。它的宗旨是要成为世界上使用最广泛的加密货币,用户在该平台可以使用挖矿的方式,来获得Pi币。
借着比特币、狗狗币的造富神话,各种名目的“数字货币”可谓是“八仙过海、各显神通”。一种号称可以用手机“挖币”的派币(Pi)最近在朋友圈火了起来,微博、微信朋友圈到处可见派币“拉人头”的消息。
手机便可“挖矿”,这样的区块链技术是否可以实现呢?多位业内人士表示,主流“挖矿”项目需要耗费大量算力,并设计复杂的算法才能实现加密安全的目的,靠手机“挖矿”难以实现。投资者要警惕虚拟币项目方利用“庞氏模型”层压式推销,需警惕被“砸盘”、被“割韭菜”的风险,甚至陷入非法集资陷阱,或被侵犯隐私。
Pi 币的总量:
Pi币总量不是固定的。当活跃用户数量增加10倍时,挖掘的基本速率就会减半。当Pi网络达到一定数量的用户时,该速率最终将降至0。到那个时候,就会开放自由交易,而不再以挖新币的方式来获得回报。
PI币的收益由三部分组成,挖矿收益、裂变收益和开发者奖励。
挖矿收益:一旦用户数达标,挖矿奖励将减少,币的发行量会减少,获取将变难;
裂变收益:持币者通过不断发展新用户来获得奖励加成,每位用户将获得其裂变用户的总收益的25%(并不是和裂变用户分利,收益是额外的),所以每个人最大收益理论上是“无限的”。正因如此,更多人参与其中,极大有利于整个网络的安全和治理上的去中心化。

J. 元宇宙起源于什么时候

2021年,一个新奇的概念名词在网络上迅速蹿红,引发科技界和投资界的广泛关注。这个概念名词,就是“元宇宙”。
元宇宙(Metaverse)概念起源于科幻小说,或指向互联网的“终极形态”。Metaverse 一词来源于1992年作家 Neal Stephenson 的科幻小说《雪崩》,描述了一个人们 以虚拟形象在三维空间中与各种软件进行交互的世界。
元宇宙的起源·你了解多少?
尼尔·斯蒂芬森描述了一个平行于现实世界的网络世界,并将其命名为“元界”。所有现实世界中的人,在元界中都有一个“网络分身”。
这个“元界”,英文原著中叫“Metaverse”。它由Meta和Verse两个词根组成,Meta表示“超越”、“元”, verse表示“宇宙universe”。
书中所说的“网络分身”,英文单词叫做Avatar。大家有没有很眼熟?
是的,Avatar就是“阿凡达”。2009年,美国著名导演詹姆斯·卡梅隆的那部经典电影,就是以它命名。
Avatar的原意是“化身”,印度教和佛教中,特指化作人形或兽形的神。如今,电脑游戏或聊天室中玩家使用的虚拟身份,也叫Avatar。
相信大家很快就反应过来了,元宇宙不是真正的世界,而是一个虚拟的世界。其实,更准确来说,元宇宙是未来的虚拟世界。
说到虚拟世界,相信大家马上又想到了另一部经典电影,那就是2018年美国大导演史蒂文·斯皮尔伯格执导的——《头号玩家》。
电影《头号玩家》就描绘了我们向往的元宇宙的样子,它有完整运行的经济体系,跨越实体和数字世界,数据、数字物品、内容以及 IP 都可以在元宇宙通行,大家既在这个世界享用已有的设施,也可以自己参与创作,进而丰富繁荣整个宇宙。
那么元宇宙是游戏吗?
目前元宇宙概念的游戏,特别是链游,由于技术和从业人员的局限,画面渲染、游戏内容和玩法的打造都远远的落后于手游和端游,而且链游要在链上做分布式存储也造成游戏反应比较慢,体验感并不算好。
其实很多游戏,特别是 RPG 游戏,创造了一个虚拟世界,里面有自己的社交场景,升级模式,自己世界观,自己的经济系统 ,有的游戏可以在上面创造自己喜欢的虚拟形象,捏脸,换衣服,打架,升级,购买装备, 社交,甚至可以在里面结婚,生子,饲养宠物,结拜兄弟组队一起冒险。其实除了没有开放共建的生态系统,他们也算是一个自己打造的虚拟世界。所以不少人认为游戏公司可能最适合率先打造元宇宙的世界,成为元宇宙的入口。
元宇宙,到底依赖哪些技术?
所理解的元宇宙 2.0 或者 3.0 版本,不仅仅只是游戏,也是一个去中心化的链上开源生态系统,应用场景也不仅仅是娱乐,而是可以在平台上社交、学习、工作、购物、看剧,看展览、运动、甚至投资理财等等同时进行的平行数字世界。为了实现这样一个元宇宙,需要多方力量共同搭建,没有任何一个巨头或者是个人能独立完成这项工作。因此我们认为游戏和 VR 只是元宇宙的入口,但除游戏和 VR 外,还有许多投资机会。关于元宇宙的的分类方式很多,接下来我尝试性的按投资人寻找项目的逻辑来分类阐述一下我认为元宇宙的投资机会在哪些方面,会因分类不同略有重复。
粗略来说,元宇宙包括了这么几个方面的技术——芯片技术、网络通信技术、虚拟现实技术(VR/AR/MR/XR)、游戏技术(游戏引擎、游戏代码、多媒体资源)、AI人工智能技术、区块链技术。
元宇宙是数字宇宙,是平行世界。所以说,元宇宙是建立在数字技术基础上的,和IT、CT技术密不可分。
要支持庞大的元宇宙运作,首先必须要有极其强大的算力和算法。
算力的根基是芯片,不用解释了吧?算法呢?是软件,更是长期的人才积累和生态经营。众人拾柴火焰高,只有更多的人才加入,投入更多的资源,才能一砖一瓦地把元宇宙搭建起来。
虚拟现实技术、游戏技术、AI人工智能,都属于IT范畴。站在CT通信的角度,元宇宙也是一个可以蹭的大热点。
前面不是说“随地”嘛?没有通信,没有低延时的5G/6G/全光网,用户就不能接入元宇宙,只能在单机里自嗨,那还有啥意思?


A. "Metaverse" is popular, what is this thing?

Many people have asked me recently what is metaverse.
Yes, this concept is very popular. Let me share my understanding and opinions. Many people find this concept mysterious and even troubled. The main reason is the translation problem of "metaverse". The root word meta can be translated as "元" or "超". However, these two translations are suitable for completely different situations. The translation of "meta" is usually used to describe the essence, such as meta-data. In the code of a web page, the top piece of data is called meta-data, which is a simplification and abstraction of the entire web page data, that is, "data about data." The translation of "super" is usually used to talk about extension, such as meta-physics, super physics. This is what we are used to referring to as “metaphysics.” Politics and ideology are knowledge that transcends the real world and physics. The meta-verse is not a universe about the universe, but a universe beyond reality. Therefore, "super universe" is a more accurate translation. It means that because of the development of VR/AR/MR technology, we have a virtual universe in addition to the real universe. The virtual universe "extends" or "transcends" the real universe. This is the "super universe". The translation of "Yuan Universe" in the Chinese context can easily be understood as meaning that we have found the "universe within the universe" and the "real universe", which can easily mislead people. However, everyone has already called the metaverse the metaverse, and we will still call it the metaverse below. The biggest promoter of the Metaverse is Facebook. Why? Because Zuckerberg invested heavily in VR (virtual reality) a few years ago. All life needs a name before it can bear the attention and expectations of people around it and thrive. Zuckerberg borrowed and gave the future he saw based on VR, the cool name "Metaverse," and this future immediately shone. However, the shortcomings of VR have not been solved faster because of the new name. From the present of VR to the future of the Metaverse (such as The Matrix, Second Life, Ready Player One), there are still many ways to go:
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1) Extension of the senses. Today, all the sensory experiences we can transmit on the Internet, although they are very rich, actually only have two types: vision and hearing. These two sensory experiences cannot constitute the metaverse. We also need touch, smell and taste. At least it's tactile. Haptic gloves, or full-body haptic tights, are the foundation of the Metaverse. Otherwise it will be difficult for you to get the so-called real experience.
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2) Metaverse economics. For the Metaverse to become a reality, it needs to rely on the participation of a large number of contributors outside of Facebook. These contributors must be rewarded. Therefore, in the metaverse, there needs to be a set of self-consistent economics. How do you trade? Whether to strictly protectProtect private ownership? Single currency or multiple currencies? Is there a central bank? Can assets in the Metaverse be exchanged with the real world? How to keep the exchange rate stable between the RMB and the US dollar?
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3) Who oversees the Metaverse? If the Metaverse is an economy, does it need to establish diplomatic relations with all countries in the world? Or is it protected by international treaties like Antarctica? If a dispute is discovered in the Metaverse, will it be resolved by an agency affiliated with the United Nations? If the Metaverse is a game, not an economy, then which country’s laws regulate this game? These issues are complex, particularly as they relate to regulatory constraints in each country. To put it simply, the metaverse (real universe + virtual universe) may indeed be that future, but it is still very far away from us. If this remote level affects the rise and fall of "concept stocks", then everyone will definitely see only the Metaverse in their own imagination.

B. What are the funds corresponding to the Metaverse?

The CSI Animation and Game Index selects listed companies whose main business involves animation, comics, games and other related entertainment industries as constituent stocks to track the The funds in the index mainly include China Securities Animation and Game ETF (159869), China National Securities Animation and Game ETF (516010), and Huatai-Berry CSI Animation and Game ETF (516770). In addition, the CSI Media Index is also highly correlated. Funds tracking the index include GF CSI Media ETF, Penghua CSI Media ETF, and ICBC Media Index A.

1. What is the Metaverse?
The term Metaverse originates from the science fiction novel "Avalanche" by writer Neal Stephenson, which describes a world where people interact with various software in three-dimensional space using virtual images. The Metaverse is a collection of virtual time and space, consisting of a series of augmented reality (AR), virtual reality (VR) and the Internet.

2. Should you buy funds corresponding to the Yuanverse?
Investors who want to invest in the Yuanverse concept fund must consider whether it meets their own risk tolerance. In addition, they should not concentrate on investing in this track and need to allocate funds in a balanced manner. , thereby reducing certain risks.

3. There are many fund stocks in Yuanverse, such as:


1. Digital Video (300079): The company’s ultra-high-definition codec technology, lossless compression technology, low-latency public Technologies such as network transmission, DRM and complete data transmission security protection can provide underlying technical support for the Metaverse.


2. Zhongqingbao (300052): The company operates and manages the virtual reality world in the game world to build a metaverse by integrating value interaction, content carrying, data network transmission and immersive display.


3. Baotong Technology (300031): The company has a wholly-owned subsidiary Hainan Yuanzhou Technology Co., Ltd., focusing on AR/VR/MR, robots, sensors, and new energy mines.Business related to growth industries such as cards and high-end equipment.

C. What are the fund stocks corresponding to the Metaverse concept in the recent stock market?

Stocks involving the Metaverse concept include Zhongqingbao, Tianxiaxiu, Yishang Exhibition, etc. As much as stocks. Next, I will tell you about a few representative stocks with relatively large increases. These companies related to the Metaverse all have something in common. The first is that in terms of software, they will all involve games about the metaverse or related digital assets. They will also be involved in hardware, including devices such as AR and VR. Because these devices are all things we must use to experience the world of the Metaverse.

1. Zhongqingbao

The main reason why Zhongqingbao was able to catch up with this wave of metaverse concepts is that he sent a message on their official WeChat on September 6 this year, saying that their company The game "Brewer Master" we made belongs to the Metaverse game. As soon as the news was released, its stock price shot up in a straight line, reaching a 20cm daily limit. In the next few trading days, and there are still several days of continuous daily limit, the price will almost double. Since his first rise, it has now doubled or tripled.

After everyone has finished reading, remember to like + follow + collect.

D. What is the Metaverse? Is it a lie? Does it have a future?

It is not a lie. It has a future.

At present, the more recognized source of ideas about the "Metaverse" is the American mathematician and computer expert Professor Verno Vinci. In his novel "Real Names" published in 1981, he creatively A virtual world that can be entered and gained sensory experience through a brain-computer interface is conceived.

The official proposer of this concept is the American science fiction master Neal Stephenson.

Stephenson sublimated Professor Wenqi's idea. In 1992, in his famous novel "Avalanche", he proposed the prototype of the metaverse, a cyberspace parallel to the real world. "Put on the headphones and eyepieces, find the connection terminal, and you can go through the virtual clone way to enter a virtual space simulated by a computer and parallel to the real world."

At present, various research reports and articles have also put forward their own opinions. But it is not difficult to find that the views on the Metaverse proposed by these two science fiction masters in the last century are still not outdated.

Currently, while the Metaverse is creating a craze, it has also caused some controversy.

Some people have suggested that the Metaverse is a false proposition, and some even believe that the Metaverse is just a new leek-cutting capital scam. Among them, Apple CEO Cook’s speech about the Metaverse has attracted widespread attention.

In a recent interview, Cook said, “Don’t talk about the metaverse, it’s augmented reality (AR).”

However, Cook’s words are notIt's against the metaverse and just shows that Apple doesn't just throw around buzzwords.

In fact, not only the Metaverse, Apple has always adopted a more cautious attitude towards new technologies and new concepts. For example, as a digital technology giant, Apple has always been relatively "cold" towards blockchain.

This is actually closely related to Apple's pragmatic style that emphasizes practical applications. It is generally not easy to say it unless the technology is very mature.

Cook’s words exactly illustrate Apple’s recognition of the future scenes of the Metaverse, but he believes that such scenes should be realized through AR technology.

E. CCTV is wary of new scams in the "Metaverse". What are the scams about the "Metaverse"?

There are many scams, and there are many regional chain games, all of which are page games. There is a particularly serious industry chain. When playing games, you need to convert the money in your hand into virtual currency, and usually a commission will be taken.

F. What is the concept of metaverse

The term Metaverse was born in the 1992 science fiction novel "Snow Crash". The novel depicts a huge virtual reality world. Here, people use digital avatars to control and compete with each other to improve their status. Up to now, it seems that the description is still an advanced future world.

In March 2021, Roblox, the first Metaverse concept stock, was officially listed on the New York Stock Exchange; in May, Facebook stated that it would transform into a Metaverse company within five years; In August, ByteDance spent a huge amount of money to acquire the VR startup Pico... The Metaverse has undoubtedly become one of the hottest concepts in the technology field.

To be precise, the metaverse is not a new concept, it is more like the rebirth of a classic concept under the influence of new technologies such as extended reality (XR), blockchain, cloud computing, and digital twins. concretization of the concept.

Related industries

From the perspective of enterprises, Metaverse is still in the initial stage of industry development. Whether it is the underlying technology or application scenarios, it will not mature with the future There is still a big gap in terms of form, but this also means that there is huge room for expansion of metaverse-related industries.

Therefore, if digital technology giants with multiple advantages want to hold on to the market, and if start-ups in the digital technology field want to gain the opportunity to overtake in corners, they must plan in advance or even increase their presence on the metaverse track.

G. The concept of "Metaverse" is popular. Are you optimistic about the concept of "Metaverse" stocks?

I am very optimistic about the Metaverse. I think the Metaverse may be a new development in the future. direction.

The concept of the Metaverse first came from the field of blockchain, and it has also been hyped as a variety of virtual currencies. Although many people do not believe in virtual currencies, they even think that the Metaverse is just a tool for people to use capital to speculate. But the Metaverse itself has great potential for development and is also very suitable for young people. I think as young people gradually become the mainstay of society, the YuanverseThe concept will be deeply rooted in people's hearts.

1. The concept of the metaverse is extremely popular.

The concept of the Metaverse is currently relatively popular in the virtual currency market and investment circles. In the entire virtual currency market, the AXS coin in the Metaverse concept has soared 200 times in two months. In the investment circle, many well-known institutions have chosen to invest in the Metaverse concept. The Metaverse can be understood as the Internet version 2.0. I think more and more people will join the Metaverse.

H. What is the concept of the metaverse?

It is derived from the science fiction novel "Snow Crash". Anyone who has read online novels probably knows about virtual reality. In fact, it is Just like in novels, you can enter the virtual world by wearing a helmet. This is just like the 4D and 5D games we often play, but the concept of the Metaverse is to make this type of experience more extreme and realistic, somewhat similar to VR. Smart scenes are both reality and virtuality, and the concept of the metaverse is also an emerging technology industry in recent years. If you want to understand the concept of the metaverse, you can go to "Business News", which contains a lot of industry news and data reports.

I. Is there any relationship between pi coins and the metaverse?

It doesn’t matter.
Metaverse is a collection of virtual time and space, consisting of a series of augmented reality (AR), virtual reality (VR) and the Internet. Represents the concept of a "transcendent universe": a virtual space that runs parallel to the real world.
[Extended Information]
The full name of Pi coin is Pioneers. It is an encrypted virtual currency, and like Bitcoin, it is a digital virtual currency.
Pi Coin was founded by Stanford University in the United States and is a blockchain project. Its purpose is to become the most widely used cryptocurrency in the world. Users can use mining methods on this platform to obtain Pi coins.
With the wealth-making myths of Bitcoin and Dogecoin, "digital currencies" of various names can be said to be like "the eight immortals crossing the sea, each showing his magical powers." Pi, a currency that claims to be able to "mine coins" with mobile phones, has recently become popular in WeChat Moments. News about Pi Coin "pulling people away" can be seen everywhere on Weibo and WeChat Moments.
You can "mine" with your mobile phone. Can such blockchain technology be realized? Many industry insiders said that mainstream "mining" projects require a lot of computing power and the design of complex algorithms to achieve the purpose of encryption security, which is difficult to achieve by "mining" using mobile phones. Investors should be wary of virtual currency project parties using the "Ponzi model" to promote sales, and be wary of the risks of being "smashed", "cut off", or even falling into illegal fund-raising traps or having their privacy violated.
The total amount of Pi coins:
The total amount of Pi coins is not fixed. When the number of active users increases by 10 times, the base rate of mining is halved. This rate will eventually drop to 0 when the Pi network reaches a certain number of users. At that time, free transactions will be opened, and rewards will no longer be obtained by mining new coins.
PI CoinThe income consists of three parts, mining income, fission income and developer rewards.
Mining income: Once the number of users reaches the standard, the mining rewards will be reduced, the circulation of coins will be reduced, and it will be difficult to obtain;
Fission income: Coin holders will obtain reward bonuses by continuously developing new users. Each user will receive 25% of the total revenue of its fission users (it is not a profit sharing with fission users, the revenue is additional), so the maximum revenue for each person is theoretically "unlimited". Because of this, more people participating will greatly benefit the security and governance decentralization of the entire network.

J. When did the Metaverse originate?

In 2021, a novel conceptual term quickly became popular on the Internet, arousing widespread attention in the technology and investment circles. This conceptual term is the "metaverse".
The concept of Metaverse originated from science fiction, or it may point to the "ultimate form" of the Internet. The term Metaverse comes from the 1992 science fiction novel "Avalanche" by writer Neal Stephenson, which describes a world where people interact with various software in three-dimensional space using virtual images.
The origin of the metaverse·How much do you know?
Neal Stephenson describes an online world parallel to the real world and names it "Metaverse". All people in the real world have a "cyber clone" in the Yuan Realm.
This "Yuanjie" is called "Metaverse" in the original English book. It consists of two roots: Meta and Verse. Meta means "transcendence" and "element", and verse means "universe".
The "network avatar" mentioned in the book is called Avatar in English. Does it look familiar to everyone?
Yes, Avatar is "Avatar". In 2009, the classic movie by the famous American director James Cameron was named after it.
The original meaning of Avatar is "incarnation". In Hinduism and Buddhism, it specifically refers to gods who take the form of humans or animals. Today, the virtual identity used by players in computer games or chat rooms is also called Avatar.
I believe everyone will soon realize that the Metaverse is not a real world, but a virtual world. In fact, to be more precise, the metaverse is the virtual world of the future.
Speaking of the virtual world, I believe everyone immediately thinks of another classic movie, that is "Ready Player One" directed by the great American director Steven Spielberg in 2018.
The movie "Ready Player One" depicts the metaverse we long for. It has a fully functioning economic system that spans the physical and digital worlds. Data, digital items, content and IP can all be circulated in the metaverse. Everyone Not only can you enjoy the existing facilities in this world, but you can also participate in your own creation, thereby enriching and prospering the entire universe.
So is the Metaverse a game?
ItemGames with the concept of pre-metaverse, especially chain games, due to limitations of technology and practitioners, screen rendering, game content and gameplay creation are far behind mobile games and client games, and chain games need to be distributed on the chain The traditional storage also causes the game to respond slowly and the experience is not good.
In fact, many games, especially RPG games, create a virtual world with its own social scene, upgrade mode, own world view, and its own economic system. In some games, you can create your own avatar of your choice. You can make faces, change clothes, fight, upgrade, buy equipment, socialize, and even get married, have children, raise pets, and become brothers to join a team for adventure. In fact, in addition to not having an open and co-constructed ecosystem, they can also be regarded as a virtual world created by themselves. Therefore, many people believe that game companies may be the most suitable to take the lead in creating the world of the Metaverse and become the entrance to the Metaverse.
What technologies does the Metaverse rely on?
The Metaverse 2.0 or 3.0 version as understood is not just a game, but also a decentralized open source ecosystem on the chain. The application scenario is not just entertainment, but one can socialize, learn, and work on the platform. , shopping, watching dramas, watching exhibitions, sports, even investment and financial management, etc. in a parallel digital world at the same time. In order to realize such a metaverse, it requires the joint efforts of many parties. No one giant or individual can complete this work alone. So we believe that games and VR are just the entrance to the metaverse, but there are many investment opportunities beyond games and VR. There are many ways to classify the Metaverse. Next, I will try to classify them according to the logic of investors looking for projects and explain what I think the investment opportunities in the Metaverse are. There will be some overlap depending on the classification.
Roughly speaking, the metaverse includes several aspects of technology - chip technology, network communication technology, virtual reality technology (VR/AR/MR/XR), game technology (game engine, game code, multimedia resources), AI artificial intelligence technology, and blockchain technology.
The metaverse is a digital universe and a parallel world. Therefore, the Metaverse is based on digital technology and is inseparable from IT and CT technology.
To support the operation of the huge metaverse, we must first have extremely powerful computing power and algorithms.
The foundation of computing power is the chip, no need to explain it, right? What about algorithms? It is software, but also long-term talent accumulation and ecological management. When everyone adds firewood, the flames are high. Only when more talents join and more resources are invested can the Metaverse be built brick by brick.
Virtual reality technology, game technology, and AI artificial intelligence all belong to the IT category. From the perspective of CT communications, the Metaverse is also a hot spot that can be exploited.
Didn’t I say “anywhere” earlier? Without communication and low-latency 5G/6G/all-optical networks, users cannot access the Metaverse and can only enjoy themselves in a single machine. What’s the point?

本文来源: 网络 文章作者: 网络投稿
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